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How To Edit Text In Blender Template

Ok, I'll acknowledge, this topic isn't the well-nigh incredibly gamedev related affair I've covered, but I figured enough of you might observe information technology useful that I should share this.  Like many other things, Blender has incredibly powerful text manipulation and rendering features built in, but working with them isn't always intuitive.  We piece of work with text for a diversity of reasons… pre-rendered championship screens, menus, credits, etc… so knowing how to do this could exist quite useful.  Then allow'south accept a look.  There is besides a video of this process available here.

Creating and rendering text in Blender

Add together The Text Object

First you need to add a text object to the scene.  Text is a first form object and is added using the Add->Text menu:

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Editing the Text

Text will now appear in your scene like then:

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I desire information technology facing the front, and so I simply rotate the text using r + x + 90 to rotate 90 degrees on the 10 axis

Now switch in to edit mode either by hitting tab or selecting the edit pick:

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Now a cursor (caret) volition appear beside your text:

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In this mode yous can edit your text similar using a word processor.  Switch modes or press tab to stop edit mode.

Modifying your text

Now that you've got your text fix to any it is you want, you tin can at present change it in the Properties panel.  With the text selected, locate the F icon:

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Now yous tin can prepare a number of properties:

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A few of which are critical.  Probably the well-nigh important is the Extrude option, which gives your text depth like and then:

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And commencement, which gives a nice bevel effect:

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Irresolute the Font

Blender ships with and uses their own font BFont by default.  Even so you lot nearly likely want to import a TTF font from your system.  You import the font based on the blazon of text… regular, bold, etc.  But click the Open icon:

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And load the font you lot wish to employ.  If you lot are using Windows, fonts are stored under WindowsFonts.

Text Positioning

Like a discussion processing tool, there are also text alignment options:

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These values are set relative to the objects Origin:

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The Origin can be set up using card options in Object->Transform menu

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The Results

As I said earlier, Blender text tin can exist used to chop-chop and easily make in game menus, like and then:

image

Although ideally, yours will be a bit less ugly!

The Video

Here is the video, again there is an Hd version available hither.


How To Edit Text In Blender Template,

Source: https://gamefromscratch.com/creating-text-in-blender/

Posted by: mcdanielcalluser.blogspot.com

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